

Out of all ships, they have the beefiest and tankiest engines, rudder and main guns anyways. Well, that makes the skill even more useless for battleships. On the other hand, a number of French battleships don't have a lot of main battery turrets.

What? Was that changed at some point? I was sure it affects AA and secondaries, too - and after googling it, i found out that even the official website stated that on the "Rookie Mistakes - Commander Skills" page from august 2018 (it seems that it was changed after player feedback though, the site said "Preventive Maintenance reduces the chance of incapacitation of all your ship's modules (including secondary weapons) by 30%" before it was changed).

So there's no intersection between those. Tactical diversity in World of Warships comes from the inclusion of many different classes of warships, including: aircraft carriers, capable of providing remote air support and striking targets at extreme range colossal battleships that project power across vast swaths of ocean light and heavy cruisers with the capability to quickly respond to changing battlefield conditions and stealthy, agile destroyers which can be highly effective in group attacks.Originally posted by Ryuu:Wut? Auxillary mod only affects secondaries and AA guns, while Preventative Maintenance affects engine, rudder, main guns, torpedo tubes, but NOT including AA and secondaries. Sudden ambushes, cunning flanking attacks, open confrontation and "head-on" assaults - captains must strive to find an ideal way to deliver a decisive blow at the enemy. In order to achieve victory in battle, players must employ a wide range of strategies in a variety of tactical decisions. Epic battles rage across the oceans of the world in order to claim victory among teams comprised of the greatest representatives from the era of multi-ton marine giants. More: Changelogs World of Warships World of Warships is a naval action MMO, dipping into the world of large-scale sea battles of the first half of the twentieth century.
